My Role In Glint

my role in Glint was to be the general rigging help for the team and also have the main voice of the animators in the enmy taskforce.

The main issue for the enemy taskforce was that there was no character artist that could make the enemies in time for them to be animated. The solution I provided was that we made a modular rig with one set of golem pieces that could turn into the enemy we needed.

Read more about the Golem project in my portfolio section link her